Work

Saucony: Azura Grid

Using photogrammetry, I captured a shoe and brought it into Blender. With different light setups, I highlighted specific aspects of the shoe, adding depth to the model. The first image shows the shoe on a rock in a field, integrating it into a natural setting. In the following visuals, the shoe is placed on a rocky outcrop surrounded by cliffs. A video sweeps past the shoe, focusing on its sole, showcasing movement and perspective.

Using Blender's animation tools, I crafted this sweeping motion, using keyframes to guide the shoe's journey. I then exported image sequences from Blender to Adobe Media Encoder, creating an animated GIF. Through this process, I aimed to not only capture the essence of the shoe but also convey a narrative and movement, inviting viewers to explore visually.